
I have taken the Recon file an put it into Sketchup to review it. Most files I have worked on I have done in Sketchup as it is a more user-friendly program.

Then individually reduce the polygons by redrawing the file deleting poly's as you go. If there is an interior layer to the helmet, that will have to be deleted as well. with the primary exterior helmet shape and then delete the part that hangs inside. As with most game files you will have to first intersect the exterior shapers like knobs and cylinders, etc. There is no "easy" way about reducing polygons.
